StringPad the world's first motion simulator headset
StringPad the world's first motion simulator headset

This project has already launched.

StringPad headphones take haptic feedback in gaming to the next level
Introducing the world’s first motion simulation headset

“Immersive technology” has become a major focus for game developers, especially with all the VR solutions coming to market recently. We believe that this evolution is only just in his infancy and will take the lead in the gaming market in no-time.

We have developed and built a haptic-tactile* dynamic motion simulation headset that makes it possible for gamers to « feel » the digital world: you can hear ànd feel every sound and movement around you in the game.

StringPad technology combines dynamic speaker drivers and built-in bone conductors. A specially designed two-way amplifier emits two different signals: one for the sound and one for the vibes, making it possible to adjust both separately.

Gunning your way through your favourite game is much more satisfying when you feel every shot fired from your rifle like a jarring vibration to the back of your head.

StringPad only needs a standard 3.5 mm audio jack to work and thus, it’s compatible with almost all devices, such as TV’s, tablets, smartphones, VR devices and gaming platforms.

Now you can watch video, listen to music and play games enhanced with tactile feedback and experience your action sequences with heart pounding tactile effects.

StringPad was an original idea of Patrick Villas, who created a Belgian start-up company with Jean-Pierre Geelen, both creators of multiple designs. StringPad launched through a 60-day Kickstarter campaign on Monday March 20th 2017.

The Facebook page has generated over 3.6 million views, has over 3.700 likes and posts that have been shared more than 1.800 times.

The recommended retail price after Kickstarter will be €275,-/$295,- for the StringPad Classic set (headphones, TDM 2.0 amplifier, external microphone, cables etc). Early bird prices on Kickstarter offer up between 35 and 50% discount. immersive audio / motion simulation audio.

* Haptic / Tactile feedback (or haptics) is the use of advanced vibration patterns and waveforms to convey information to a user or operator. The word ‘haptics’ is derived from the Greek phrase haptikos ‘to touch’.

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