Demons - The Ninth Circle Of Hell UNLEASHED
Demons - The Ninth Circle Of Hell UNLEASHED

This project has already launched.

About this project

Join us in creating all the magic and mayhem you can muster! 
Be sure to check out the Whimsey Pack Expansion Below. (Under the ROFLCOPTER goblin. Available as a $10 add-on)

Buying Guide:

----Discounted Special Extra Bundles----
Early Bird Awakening - Main game + special gift + at a discount
The Exclusively Exclusive Exclusiveness - Main game + co-op expansion + special gift + at a discount
48 hour special - Main game + co-op expansion + whimsy pack + special gift + at a discount.

----Main Campaign----
The Awakening
 - Main game
Demon Hunter - Pro - Main Game + co-op
Boo ya! Money - A way to get the 48 hour special after it ends

----Special Commissions----
The Creator Pack
 - Main game + co-op expansion + whimsy pack + special gift + your very own playable commission art card.
Gods and Demons pack - Main game + co-op expansion + whimsy pack + special gift + work with us to add your own card to the main game + fringe benefits

Demons Overview and Walkthrough:  

Key Features:  

A high fantasy in-depth adventure for gamers and non-gamers alike. 1-8+ players best with 2-6. Playtime: Customizable -Standard game is 60-90 minutes otherwise. 

50+ unique instances to explore, all with their own story and game dynamics. A real adventure in a box! Your adventure will include, but is not limited to: Angry Yeti’s, Fire Breathing Spider Kites (see Jorogumo, the Yokai from Japanese mythology), and a whole plethora of horribly gruesome ways to die.  

Takes less than 5 minutes to set up and learn.  

Unlimited re-play value! The starting keeps will change your opening play style, the random instances really mix up the middle, and the demon lord changes the end goal, story, and win conditions. A high fantasy adventure that will keep you coming back for more.  

Also including some of the most horribly interesting traditional demons from history!There’s even one that comes in riding a crocodile carrying a hawk! ...sadly the crocodile does not have laser beams on its head.. Yet. Stay tuned for the next expansion! Agares 2.0  

Semi-competitive or Cooperative. Can be played semi-competitively (Kind of like Gimli and Legolas during the Battle for Helms Deep) Or full on co-operatively.. where if your teammate is not doing well.. you should probably help them or you’re all probably going to die.  

It's customizable. You can make it harder or easier, longer or shorter, and expand it as you see fit and even change up the rules to give the game a different feel. So stay tuned for lots of great extras. I'm even currently working on a way to extend your campaign, so after you beat back the forces of hell and save the world.. you can push through the gate into the fiery underworld and bring the fight to them!  

And so much more!! But people hate reading and tell me I talk too much.. :(  

Base Game includes: 
50 Unique Instances each with their own dynamic and story. (Successfully navigating 3 will allow you to summon the Demon Lord... and there are 50! Replay Value out the wazoo.) 
9 Unique Demon Lords. Each demon lord hasit’s own fight dynamic and completely changes the end of the game both in play and in story. 
50 monsters (5 of each of the 10 unique monsters; each with their own special abilities that can combo for deadly effect) 
50 unique quests (Complete amazing-ish feats as well as your typical Heroic s.c.u.t. Work for coin!) 50 Weapons (10 unique, all awesome) 
8 Specialty dice (6 combat dice, weather cube, and chance cube) More tokens than you can count! (unless you can count to270ish.. Because there are about that many. 60 $1 resources, 60 $5 resources, 80 monster stones, 30 life/commander tokens, 40 mercenaries) 
8 Specialized keeps each with their own abilities and play style. (aggressive, defensive, tricky, tactical, economic, magical, etc etc) 
Rule booklet, Special Extras booklet, 8 cheat sheets/reminder cards, and more adventure than you could shake your magical stick at!

Special Note:
The Kickstarter Base Game Includes significantly more than the standard retail version probably will. Originally there were only 35 quests/instances/and monsters, 3 demon lords, and 6 keeps. Be sure not to miss out on all of these special extras and Kickstarter exclusives!

The co-op expansion: Demons: Oblivion - Malagar’s Wrath 
Co-op expansion includes more of everything you love, with a twist! (Requires the base game) 
25 weapons (5 unique new designs) 
25 monsters (5 unique new dangerous abilities, that combo with themselves and the base game) 
9 especially dangerous co-op “raid” instances 
3 co-op wars/major battles 
25 particularly difficult quests with special powerful rewards 
2 new powerful Keeps 
Rule Booklet, co-op special extras book, and more adventure than you could shake at least two magical sticks at.. while spending quality time saving the world with friends and loved ones.  

Now introducing The Whimsy Pack!

Would you like an unreasonable amount of unreasonable things? Of course, you do! How about at a 50% discount!?!? Join the madness and help shape our next expansion pack! Just add $10 to any pledge that includes the base game, to add this wonderful bundle of whimsical joy to your gaming life.

The pack will possibly include:
A new demon lord! DJ Old Scratch.
Butch Spleen Stomper - The suspiciously buff unicorn
Poof - The Effeminate Dragon
Peevish McKnob - The Shiesty Lepricon
Chappy - The Spanked Monkey
Pontias Vanderdoosh - The Powerfully Bad Wizard - Vendor to the stars and pun-master. 

..and possibly even a unicorn-moose-beaver.. Beware! The Mighty Unimooseaver! 

Along with whatever else we come up with and the favorite ideas and suggestions of our backers!

More Awesomeness and Opportunity:
We'll also be opening up our entire creative process and game design to suggestion. Have any thoughts? Something specific you'd like to see? Let us know and we'll see what we can do ;)

Become part of the process! Become part of history! *Intense fist pump*

Do you like to get free, rare, special extras when you buy stuff? Well, we'll be adding things constantly throughout the rest of our campaign that you can't get anywhere else! Just for you! Yay! Here are just a few of the special extras that have been added so far!  

Each of the 10+ kingdoms plays like your favorite "archetypes" from every fantasy game. Rogue, Thief, Mage, Barbarian, Knight, Blacksmith, Merchant, etc etc etc. 6 in the base game, +2 Kickstarter exclusives, +2 in the co-op expansion and much more to come. Stay tuned. Next we'll be adding an exclusive weapon and an exclusive monster, as well as more contest winners for our exclusive art instances.  

First Look:
A special sneak peek at some of the cards and their new designs!  

Instances are at the heart of the game. There are 50+ Unique instances each with their own special rewards and challenges.  

Build up your kingdom and hone your combat strategy with 10+ unique weapons, keeps, and special abilities.  

9 Powerful demon lords each with their own unique game-changing dynamic, story, and philosophical conundrum with real consequences (and even more fun stuff in the optional "special rules" and extras section)

8 unique and interesting dice. Here are the original mockups I made a few years back before the re-design. The dice in the game will start with your standard plastic dice but will be upgraded as one of our first stretch goals. I'll be taking lots of suggestions and letting the backers vote for what they want most.  

Gather resources by conducting commerce and foraging, ready your kingdom for the coming apocalypse, and when you feel prepared.. delve into the instances on your land in search of great treasures and magical items. Kill monsters to collect demon stones and upgrade your keep to give you the edge you need to win the day.. But use your demon stones wisely, they can also activate powerful magic and cancel monster abilities. You won’t last long without them. Bolster your forces in time for the final confrontation.. and you might just live through this.

This project represents an open commission project where we'll be working with the community to create the best game possible. 

Want to know a little more of the backstory?

We'll add more of whatever anyone shows interest in! Talk to us! Let us know! ..and tell your friends and help us get the word out ;)

We'll be making as many upgrades to the game components as we can afford. At 15K we'll let our backers vote on what they want to be upgraded first. 

New stretch goals to be unlocked every +5k after that and throughout the Kickstarter campaign.

If we get 200% funded in the first 48 hours we'll add pets to this Kick-starter for free!

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